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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Fri Feb 20, 2009 8:27 pm Post subject: |
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| Go holy, I've heard that works. |
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Fri Mar 20, 2009 2:31 pm Post subject: |
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Just a small update;
The arena tournament will be held after 3.1. Grenades, potions and other use abilities will not be allowed. Profession-made items are still not decided, but most likely, these will be accepted in the tournament. That includes rocket boots.
Gear is where the problem lies. As we don't a prize for the winner this first time, I'd recommend all of you to wear gear similar to the opponent's gear level. A fair win is much better than a cheap one, decided by gear.
We are not quite sure which specs should be enabled. This depends on the opponent you're facing as well. Like Syaoran said earlier, a warrior will in most cases not be able to beat a frost mage, and a mage won't be able to beat a holy paladin.
My thoughts on how to do this:
A sollution to this gear- and class problem could be some kind of "rating" you get after a duel. I'll give you an exampls to better explain;
Rogue vs rogue: The opener is extremely important in this duel. This means that the rogue who opens on the other, has a huge advantage. If the opening rogue wins this duel, he'd get a much lower "rating" then if the rogue who's opened on, could turn the duel into his favor.
The opening rogue could get a, say 5 rating for this win, while the rogue who was opened on would get 10 rating should he win, simply because of the disadvantage he has.
This system can be used when two different classes are facing eachother as well, if one of them has a major advantage. The actual rating will be calculated from gear and these advantages/disadvantages.
Reply should you have any questions, or have another opinion. I'd like to hear yours also, to better improve this project. |
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Verox
Rank 4
 Level 80 Shaman
Joined: 15 Jan 2009 Posts: 46 Location: Netherlands
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Posted: Fri Mar 20, 2009 3:41 pm Post subject: |
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I think its a good idea but..
if its rogue vs rogue for example you'll be more likely to GET attacked so you get more rating. And isnt it skill to stealth kill a rogue as rogue?
I totaly agree about class disadvantages etc.
But im not sure about the advantage-->less rating stuff.
i think thats only good if its gear difference.
To take me as example. (shaman)
If i duel (and yes we can) i can burst your ass off, i summon my wolfs do heroism, SS, ES, LL, and chain. Then Your way down in your HP as my wolfs stun for 2 secs, would that be a disadvantage to?
I dont think it because it are just my CD's but maybe i didnt understand that part totaly.
Grtz _________________
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Zizzo
Rank 3
Level 80 Hunter
Joined: 27 Nov 2008 Posts: 113
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Posted: Fri Mar 20, 2009 5:36 pm Post subject: |
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| the rogue who get's the opener and wins should not get less rating for getting the opener, because thats not 100% luck either. |
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Fri Mar 20, 2009 10:41 pm Post subject: |
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I have to disagree with both of your thoughts regarding openers.
There will always be ways to improve your search for a stealther, to predict what the other is doing. Pre-vanishing can both be very effective and a waste of its CD, in other words it's very risky in a duel. In arena it's something else, here you might be using vanish to guarantee you an opener when you sprint to your target. That is not the case in duels.
In my eyes, planning who will open on the other before the duel starts, is the best way. That way, both rogues will get an equal amount of openers. The skill factor in rogue vs rogue does not lay in whether or not you can get the opener, but how you can recover and turn a battle in your favor. This is my opinion. Should everyone disagree, however, we'll play the (mostly) boring hide 'n seek game. This will give the duel yet another RNG factor in my eyes though, which takes away one of the two points with this tournament (fun and performance/skillz). |
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Fri Mar 20, 2009 10:45 pm Post subject: |
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And when it comes to CD usages, there are a lot of ways to counter those factors Verox. You could Evasion, Vanish, Sprint away, Gouge/Stun/Blind while wolfs are up, or simply trinket. There are many options, and everyone should be able to use (most) of their CDs.
Playing a glass-cannon shouldn't be an advantage, and therefore shouldn't be affected by rating changes either. |
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Zizzo
Rank 3
Level 80 Hunter
Joined: 27 Nov 2008 Posts: 113
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Posted: Fri Mar 20, 2009 11:38 pm Post subject: |
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| Jeneeka wrote: | | There will always be ways to improve your search for a stealther, to predict what the other is doing. Pre-vanishing can both be very effective and a waste of its CD, in other words it's very risky in a duel. |
And this is a risk that you can be prepared to take or not, so you have to choose.
And because you have certain options that might give you the advantage over the other or get you the opener, and knowing what choices are best comes from experience, so the one with more experience will win it /get the opener.
Saying who can have the opener is waaaaay too static imo, and i think by doing this you will make the duel even more about gear then what it is already.
edit: think about people with + stealth enchants and stuff, it will make those things completely useless. <<<not a gear issue btw, because you can choose to enchant for + stealth or +agi etc  |
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Sat Mar 21, 2009 12:00 am Post subject: |
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| In that specific duel, yes, stealth enchants will be useless, unless you end up in a restealth after managing to escape the other. But against most other opponents, these enchants will not be useless. A rogue would most likely gem and enchant differently in a duel against another rogue. And don't forget profession and spec. But the spec you will be using, should work somewhat against all classes. Prot warriors arn't getting many Revenge procs against a mage, but that doesn't mean he shouldn't be specced into imp revenge for all-round PvP. |
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Syaoran
Joined: 19 Jan 2009 Posts: 61
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Posted: Thu Mar 26, 2009 12:52 pm Post subject: |
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| your gonna make me cry if i can't use my enginering grenades :<, no more deepfreeze+grenade 7 sec lockout whilst i cna still dps combo's just makes me tottaly sad :< |
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Thu Mar 26, 2009 1:37 pm Post subject: |
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| Syaoran wrote: | | your gonna make me cry if i can't use my enginering grenades :<, no more deepfreeze+grenade 7 sec lockout whilst i cna still dps combo's just makes me tottaly sad :< |
That was the only reason to deny it. Make you sad  |
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Fri May 08, 2009 5:48 pm Post subject: |
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A little update;
As I haven't been active for some time, I haven't really thought about the tournament too much. Now that we're no longer a PvP guild, officially, I suppose I'll have to ask one of the officers to further accept it. I can't see any problems with it however, so that might not be a problem at all. Still, I wanted to keep it away from the Ulduar progress. I'll see where I can fit it in, as I've got a lot to do at school as well, now after the trip to France.
Feel free to leave a note in this thread as a "sign" that you're still interested in participating in the tournament. |
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Queldan
Rank 1
Level 80 Rogue
Joined: 26 Nov 2008 Posts: 254 Location: Rørvik, Norway
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Posted: Mon May 11, 2009 6:18 am Post subject: |
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You don't need our seal of approval, but you have it anyway ;o
Sure, I'd be up for it. _________________
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Jeneeka
Rank 4
 Level 80 Rogue
Joined: 07 Jan 2009 Posts: 90 Location: Bergen, Norway, Denmark, Sweden, Planet Earth
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Posted: Fri Jul 03, 2009 6:30 pm Post subject: |
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I assume that this is somewhat cancelled, due to me taking a break. If anyone else feels like implementing this tournament however, then feel free to do so. BUT GIEF ME THE CREDIT z0MG!
- Jen |
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Lyrie
Joined: 14 Apr 2009 Posts: 7
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Posted: Mon Sep 14, 2009 10:57 am Post subject: |
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Know this is an old post but I think it's a good idea.
But instead of having 1v1's we could do like a best of 5 kind of thing with a ladder.
What I mean is that you'd make a team of 3 people, and do 3x1v1 matches with each unique member in that team participating in 1 of the matches each, and 2x3v3 matches, to balance things off a bit and make it more interesting.
Edit: Obviously, pre-set teams, setting; Stranglethorn Arena. There are rarely any people there outside chest pickups anyway.
Would need at least 4 different teams and RULES. _________________ Ashlynn - Saebin - Taeyeon |
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Queldan
Rank 1
Level 80 Rogue
Joined: 26 Nov 2008 Posts: 254 Location: Rørvik, Norway
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Posted: Tue Sep 15, 2009 7:08 am Post subject: |
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| Lyrie wrote: | | ...and RULES. |
NO RULES FFS
RULES SUWCK!! _________________
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